Richard Costache
Richard Costache
Richard Costache
SHOWCASE 2026


Obsentum
Social media content for summer.
Foam Serum Launch
Bubbly physics + product CGI used across hero, ads, and socials.

Obsentum
Campaign shot for social media content in the summer.


Obsentum
Social media content for summer.
Foam Serum Launch
Bubbly physics + product CGI used across hero, ads, and socials.

Obsentum
Campaign shot for social media content in the summer.


Obsentum
Social media content for summer.
Foam Serum Launch
Bubbly physics + product CGI used across hero, ads, and socials.

Obsentum
Campaign shot for social media content in the summer.


Obsentum
Social media content for summer.
Foam Serum Launch
Bubbly physics + product CGI used across hero, ads, and socials.

Obsentum
Campaign shot for social media content in the summer.


Obsentum
Social media content for summer.
Foam Serum Launch
Bubbly physics + product CGI used across hero, ads, and socials.

Obsentum
Campaign shot for social media content in the summer.


Obsentum
Social media content for summer.
Foam Serum Launch
Bubbly physics + product CGI used across hero, ads, and socials.

Obsentum
Campaign shot for social media content in the summer.


Obsentum
Social media content for summer.
Foam Serum Launch
Bubbly physics + product CGI used across hero, ads, and socials.

Obsentum
Campaign shot for social media content in the summer.


Obsentum
Social media content for summer.
Foam Serum Launch
Bubbly physics + product CGI used across hero, ads, and socials.

Obsentum
Campaign shot for social media content in the summer.


Obsentum
Social media content for summer.
Foam Serum Launch
Bubbly physics + product CGI used across hero, ads, and socials.

Obsentum
Campaign shot for social media content in the summer.


Obsentum
Social media content for summer.
Foam Serum Launch
Bubbly physics + product CGI used across hero, ads, and socials.

Obsentum
Campaign shot for social media content in the summer.


Obsentum
Social media content for summer.
Foam Serum Launch
Bubbly physics + product CGI used across hero, ads, and socials.

Obsentum
Campaign shot for social media content in the summer.


Obsentum
Social media content for summer.
Foam Serum Launch
Bubbly physics + product CGI used across hero, ads, and socials.

Obsentum
Campaign shot for social media content in the summer.
Creative Background
My Creative Journey
Experience
Categories
Experience
My Creative Journey
01
e-Commerce Photography
I started in e-commerce in 2019, working as an Assistant Photographer in an in-house studio. Outside of that, I was also shooting brand projects and figuring things out as I went.
Product Photography
Retouching
Web design
01
e-Commerce Photography
I started in e-commerce in 2019, working as an Assistant Photographer in an in-house studio. Outside of that, I was also shooting brand projects and figuring things out as I went.
Product Photography
Retouching
Web design
01
e-Commerce Photography
I started in e-commerce in 2019, working as an Assistant Photographer in an in-house studio. Outside of that, I was also shooting brand projects and figuring things out as I went.
Product Photography
Retouching
Web design
02
Photography & Retouching
As I got deeper into it, photography and retouching became a big part of how I work and how I think visually. The projects here show that part of the journey, and they’re still some of the work I care about most. Everything in this section is built from original photography and retouching, with no AI involved. A lot of it also came together with really talented art directors and creative teams.
Photography
Adobe Suite, Capture One
Studio Lighting
02
Photography & Retouching
As I got deeper into it, photography and retouching became a big part of how I work and how I think visually. The projects here show that part of the journey, and they’re still some of the work I care about most. Everything in this section is built from original photography and retouching, with no AI involved. A lot of it also came together with really talented art directors and creative teams.
Photography
Adobe Suite, Capture One
Studio Lighting
02
Photography & Retouching
As I got deeper into it, photography and retouching became a big part of how I work and how I think visually. The projects here show that part of the journey, and they’re still some of the work I care about most. Everything in this section is built from original photography and retouching, with no AI involved. A lot of it also came together with really talented art directors and creative teams.
Photography
Adobe Suite, Capture One
Studio Lighting
03
Video & Content Creation
At some point I got into video too — mostly stuff for social media, websites, and digital use. That’s where I started getting more into editing, motion, and storytelling. Most of that work lives here.
Videography
DaVinci Resolve
Art Directing
03
Video & Content Creation
At some point I got into video too — mostly stuff for social media, websites, and digital use. That’s where I started getting more into editing, motion, and storytelling. Most of that work lives here.
Videography
DaVinci Resolve
Art Directing
03
Video & Content Creation
At some point I got into video too — mostly stuff for social media, websites, and digital use. That’s where I started getting more into editing, motion, and storytelling. Most of that work lives here.
Videography
DaVinci Resolve
Art Directing
04
3D, CGI & Motion
In 2022, I started learning Blender, and since then I’ve been constantly growing and learning. Now I work in both Cinema 4D and Blender, and I’ve already had a few paid gigs, which made me realize that this is really what I want to do. This feels like both my present and my future as an artist, and my goal is to keep evolving and become a 3D artist.
Cinema 4D
Blender 3D
After Effects
04
3D, CGI & Motion
In 2022, I started learning Blender, and since then I’ve been constantly growing and learning. Now I work in both Cinema 4D and Blender, and I’ve already had a few paid gigs, which made me realize that this is really what I want to do. This feels like both my present and my future as an artist, and my goal is to keep evolving and become a 3D artist.
Cinema 4D
Blender 3D
After Effects
04
3D, CGI & Motion
In 2022, I started learning Blender, and since then I’ve been constantly growing and learning. Now I work in both Cinema 4D and Blender, and I’ve already had a few paid gigs, which made me realize that this is really what I want to do. This feels like both my present and my future as an artist, and my goal is to keep evolving and become a 3D artist.
Cinema 4D
Blender 3D
After Effects
Worked with:
